![]() In fact the original title of the game was Behind Jaggi Lines (look at the cockpit struts), but I guess that turned out to be too subtle for them in the end. The villains in the game, an alien race known as the Jaggis, were actually named after the jagged edges caused by a lack of anti-aliasing. ![]() Sadly recreating this effect on an 8-bit system with 48k ram in real time meant a few compromises with the graphics. This fractal landscape effect was actually programmed by Loren Carpenter, co-founder of Pixar, right after pulling off the same trick for movies by creating the cool ground-breaking fractal CGI planet terraforming Genesis effect simulation in Star Trek 2. It really does feel like I've been dropped into a low detail voxel world, despite it all actually being created with fractal magic (hence the name Fractalus). ![]() The game definitely ain't much to look at with its ultra basic cockpit and 2 colour mountains, but it's actually pretty impressive in motion for the time I reckon.
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